Sort by:
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
'Other Merfolk and playtest creatures you control get +1/+1 and have townwalk. (They can't be blocked as long as defending player controls a Town.)
Character - Merfolk Color: Green Cost: 1 Power: 2000 Counter: +1000 Attribute: Wisdom [On Play] Look at 4 cards from the top of your deck; reveal up to 1 {Fish-Man}...
'Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
'At the beginning of your end step, untap all Merfolk you control.
'Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power...
'Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power...
'Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power...
Character - Merfolk Color: Green Cost: 1 Power: 2000 Counter: +1000 Attribute: Wisdom [On Play] Look at 4 cards from the top of your deck; reveal up to 1 {Fish-Man}...