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When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your...
{T}: Add {B}.
{1}{B}{B}, {T}, Sacrifice this artifact: You draw two cards and lose 2 life.
Character - Dreamborn, Villain, Deity Ink: Sapphire Cost: 7 Strength: 3 Willpower: 6 Lore: 2 Is There a Downside to This?: When you play this character, you may put chosen...
'Inferno deals 6 damage to each creature and each player.
'Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn. When this creature dies, it deals damage...
Pokémon - Stage 2, Team Plasma HP: 130 Torment 30: Colorless | Choose 1 of the Defending Pokémon's attack. That Pokémon can't use that attack during your opponent's next turn....
'Draw four cards. You lose half your life, rounded up.
'Search your library for a creature card, reveal it, then shuffle and put that card on top.
Pokémon - Stage 2 HP: 110 Rushing Flames 80×: Fire | Discard as many Fire Energy cards as you like attached to your Pokémon in play. Flip a coin for...
Character - Dreamborn, Villain, Deity Ink: Sapphire Cost: 7 Strength: 3 Willpower: 6 Lore: 2 Is There a Downside to This?: When you play this character, you may put chosen...
Pokémon - Stage 2 HP: 140 Ability - Pyro Dance: Once during your turn, you may attach a Basic Fire Energy card, a Basic Fighting Energy card, or 1 of...
'Inferno deals 6 damage to each creature and each player.