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Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
'When this creature enters, draw a card. Each player loses 1 life. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one...
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
'Double strike
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
'Flying When this creature enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player...
'Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
'Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
'Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls.
'Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
'Flying
Discard this card: Exile up to two target cards from graveyards.
'Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.