Sort by:
'Flying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
Item Ink: Amethyst Cost: 2 Peer Into the Depths: {Exert} — Look at the top 2 cards of your deck. Put one on the top of your deck and the...
Wizards and sorcerers employ arcane rituals and materials to summon and bind familiars to themselves. A familiar is more than an animal servant—it is an extension of a spellcaster's will...
'You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated...
'This creature can't attack or block alone.
'Commanders you control have menace and deathtouch.
Partner (You can have two commanders if both have partner.)
Flash When this creature enters, choose one — • You gain 3 life and surveil 3. (Look at the top three cards of your library, then put any number of...
'Whenever a commander you control attacks, put a +1/+1 counter on it.
Partner (You can have two commanders if both have partner.)
'{T}: Add {G}.
{1}{G}, {T}, Discard a card: Return this creature to its owner's hand.
'Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
'Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate this creature.