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'This spell costs {2} less to cast if you control a Wolf or Werewolf.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'This spell costs {2} less to cast if you control a Wolf or Werewolf.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'When this creature enters, if you control a creature with power 4 or greater, draw a card. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand....
'Changeling (This card is every creature type.)
This creature can't block and can't be blocked.
'When you control no Swamps, sacrifice this creature.
'When this creature enters, if you control a creature with power 4 or greater, draw a card. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand....
'When this creature enters, add one mana of any color. Whenever another creature you control with power 4 or greater enters, draw a card. Plot {2}{G} (You may pay {2}{G}...
'You can't get poison counters.
Creatures you control can't have -1/-1 counters put on them.
Creatures your opponents control lose infect.
'[+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."...
'When this creature enters, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield...
'[+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."...
Inside this 136-page book you'll find:– Outcasts of Necromunda– Assembling the Outcasts– Hangers-On and Brutes– Outlander Terrain– Wyrd Powers– Outlander Campaigns– Outlander Scenarios– Showcase– Outcasts Gang Tactics– Trading Post– A...