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Chaos - Spell
Move a unit with 3 {M} or less.
[Flow] {4}{CHR} (You may play this from your trash for its Flow cost. Then banish it.)
Character - Storyborn, King Ink: Emerald Cost: 5 Strength: 2 Willpower: 4 Lore: 3 Keyword - Ward: (Opponents can't choose this character except to challenge.) No Touchy!: When this character...
Character - Storyborn, Villain, Dragon
Ink: Ruby
Cost: 9
Strength: 7
Willpower: 5
Lore: 2
Dragon Fire: When you play this character, you may banish chosen character.
Action
Ink: Steel
Cost: 3
Character - Floodborn, Hero, Deity, Dragon Ink: Ruby Cost: 8 Strength: 5 Willpower: 4 Lore: 3 Keyword - Shift 6: (You may pay 6 {Ink} to play this on top...
'Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature. {2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with...
Character - Storyborn, Villain Ink: Sapphire Cost: 3 Strength: 2 Willpower: 3 Lore: 1 Out of Season: Once during your turn, whenever a character with cost 2 or less is...
Character - Storyborn, Ally, Madrigal Ink: Amethyst Cost: 5 Strength: 4 Willpower: 5 Lore: 1 It Was Your Vision: When you play this character, chosen character gains "When this character...
Location
Ink: Emerald
Cost: 3
Willpower: 7
Lore: 1
City Walls: Whenever a character is challenged and banished while here, banish the challenging character.
Item Ink: Amethyst Cost: 2 Good or Evil: {Exert} — If you have a character named Jafar in play, draw 2 cards. If you have a character named Genie in...
Action
Ink: Steel
Cost: 3
Mind - Spell
Draw 1.
[Flow] {2} (You may play this from your trash for its Flow cost. Then banish it.)