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'When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +3/+3 and has flying and vigilance.
Equip {3}
'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
'Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
51 cards per deck, Set of 3 decks Have you been watching Yu-Gi-Oh! CARD GAME: THE CHRONICLES? A new episode of these animated shorts is released every month, telling the...
'Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this...
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
'Flying
You can't lose the game and your opponents can't win the game.
'Flying, protection from each color
'Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
156 Pokémon, One Amazing Poster With 156 different Pokémon to discover, Unova is a region of grand opportunity for Pokémon Trainers! Fill out your own regional Pokédex starting with first...
'Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) Flying, lifelink When this creature enters, if it was kicked, it deals 2...
'Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of...