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If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {B/P}{B/P}, Exile three creature cards from your graveyard: Put...
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."
{T}: Add one mana of any color in your commander's color identity.
Lands you control enter untapped. When this enchantment enters, search your library for a basic land card or Planet card, reveal it, put it into your hand, then shuffle. Strange...
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your...
You draw two cards and lose 2 life.
This spell can't be countered.
Double your life total. Draw cards equal to the number of cards in your hand. You have no maximum hand size until your next turn.
{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
This spell costs {2} less to cast if a creature is attacking you.
Creatures you control get +2/+0 until end of turn.
Destroy all nonland permanents your opponents control.
Defender
As long as you've cast a noncreature spell this turn, this creature can attack as though it didn't have defender.
Exile target creature. Its controller gains life equal to its power.