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'{T}: Add one mana of any color in your commander's color identity.
'Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Vigilance When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way...
'Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls...
'Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
'{8}: This creature gets +5/+5 and gains trample until end of turn.
'When Inga Rune-Eyes enters, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
'When Inga Rune-Eyes enters, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
'When Inga Rune-Eyes enters, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
'Flying, ward {2} Other Dragons you control have ward {2}. At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this...
'Trample
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Shroud (This creature can't be the target of spells or abilities.)
'Destroy target creature. You lose 2 life.