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'Flying When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X...
'Deathtouch You may look at the top card of your library any time. You may play lands and cast spells with mana value 4 or greater from the top of...
'When this creature enters, return target instant or sorcery card from your graveyard to your hand.
'You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}....
'You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. Flying When this creature enters, you...
'When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon. Whenever Acererak attacks, for each opponent, you create a...
'When this creature enters, return target instant or sorcery card from your graveyard to your hand.
'You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add {G}.
Vigilance, reach
'Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. [+1]: You may discard a card. If you do, draw two cards, then...
'When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters,...
'Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at...
'You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to...