Sort by:
'Pay 2 life: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
'Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
'Flying
Whenever this creature becomes tapped, you gain 1 life.
'Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
'At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
'Trample
At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.
'Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast...
'Flying
Whenever this creature becomes tapped, you gain 1 life.
'Flying
Whenever you gain life, each opponent loses 1 life.
'Flying
When this creature enters, target opponent loses 3 life and you gain 3 life.
'Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast...
'Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.