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'{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
'{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
'Whenever another creature enters, you may gain 1 life.
'The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile...
'When Team Mage enters, search you library for an artifact card with mana value 4 or greater if you're on Team Cloudspire or an artifact card with mana value 3...
A fantasy world where factions fight over territories in order to establish their respective nations power and dominance. Take control of a Commander army's and engage other players to see who...
'Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.
'When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) {4}{B}, Exile this card from your graveyard: Return another target creature card...
'Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with this creature's delve ability, this creature...
'When this creature dies, each player loses 3 life.
'Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
'{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.