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Flash When Subcommander T'Pol enters, choose one — • Counter target activated or triggered ability. • Tap up to one target artifact or creature. Put a stun counter on it....
Vigilance, haste
{1}, {T}: You and target opponent each draw two cards.
Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or...
Whenever you attack while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. {2}, Sacrifice Kirk:...
Vigilance, haste
{1}, {T}: You and target opponent each draw two cards.
{T}: Add one mana of any color in your commander's color identity.
Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or...
When Will Riker enters, put a +1/+1 counter on another target creature you control.
{T}: Add {C}.
{T}, Sacrifice this land: Put your commander into your hand from the command zone.
{T}: Add {C}.
{T}, Sacrifice this land: Put your commander into your hand from the command zone.
Whenever a player casts a noncreature spell, put a +1/+1 counter on Lieutenant Commander Data.
{1}, Remove three counters from among creatures you control: Draw a card.
Strange new worlds — Whenever Commander Spock enters or attacks, reveal the top card of your library. You may cast that card without paying its mana cost if that spell's...