Sort by:
'Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
'{R}: This creature gains flying until end of turn.
'Menace (This creature can't be blocked except by two or more creatures.)
'When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
'Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
{1}{R}: This creature gets +2/+0 until end of turn.
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)...
'Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes...
'{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the...
'When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
'Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.