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Pokémon - Stage 1 HP: 60 High Voltage 10: Lightning | Flip a coin. If heads, your opponent can't play Trainer cards during his or her next turn. Stun Wave...
Pokémon - Basic HP: 50 Expand 10: Colorless, Colorless | All damage done to Jigglypuff during your opponent's next turn is reduced by 10 (after applying Weakness and Resistance). Weakness:...
Pokémon - Basic HP: 40 You may have up to 4 Basic Pokémon cards in your deck with Unown in their names. Pokémon Power - [Zoom]: As long as Unown...
Pokémon - Stage 1 HP: 80 Warm Up: Fire | If you have any benched Pokémon, search your deck for a Fire Energy card and attach it to 1 of...
Pokémon - Stage 1 HP: 90 Guiding Flame: Fire | Put a Baby Pokémon or a Basic Pokémon card from your discard pile onto your Bench. (You can't use this...
Pokémon - Stage 2 HP: 80 Claw Swipe 20: Colorless Rushing Flames 40×: Fire | You may discard any number of Fire Energy cards attached to your Pokémon. Flip a...
Pokémon - Stage 1 HP: 70 Flash Touch: Grass | If you have any Benched Pokémon, switch 1 of them with Light Ledian. As long as that Pokémon is your...
Pokémon - Stage 1 HP: 60 Gouge 10+: Colorless | Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10...
Trainer - Stadium This card stays in play when you play it. Discard this card if another Stadium card comes into play. Once during each player's turn (before attacking), that...
Pokémon - Stage 2 HP: 80 Pokémon Power - Scare: As long as Dark Feraligatr is your Active Pokémon, all of your opponent's Baby Pokémon Powers stop working and your...
Pokémon - Stage 2 HP: 70 Pokémon Power - Conductivity: Whenever your opponent attaches an Energy card from his or her hand to a Pokémon, this power does 10 damage...
Pokémon - Basic HP: 70 You can't have more than 1 Shining Mewtwo in your deck. Reflect Shield: Psychic, Lightning | If an attack does damage to Shining Mewtwo during...