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'Enchant creature
Enchanted creature gets +1/+1 and has flying.
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control...
'Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
'Enchant creature
Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
'Enchant creature
Enchanted creature gets +2/+2 and has flying.
'Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has...
'Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
'Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
'Target creature gets +2/+2 until end of turn. Put a flying counter on it.
'Enchant creature
Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
'Flying
When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
Mind - Unit [Hidden] (Hide now for {RR} to react with later for {0}.) When you play me, give a unit -2 {M} this turn, to a minimum of 1...