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'Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
'Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
'Search your library for a card, put that card into your hand, then shuffle.
'Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast this card from your graveyard by paying 3 life...
'This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) At the beginning of your end step, if two or more...
'Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When this Aura is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay...
'Search your library for a card, put that card into your hand, then shuffle.
'Trample
This creature gets -4/-4 for each card in your hand.
'When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as...
'When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Whenever a creature dies or a creature card is put into a...
'{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.
'At the beginning of your upkeep, choose one that hasn't been chosen — • This enchantment deals 4 damage to any target and you gain 4 life. • Target opponent...