Sort by:
'Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove...
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III —...
'{T}: Add one mana of any color in your commander's color identity.
'{T}: Add one mana of any color in your commander's color identity.
Strange new worlds — Whenever Commander Spock enters or attacks, reveal the top card of your library. You may cast that card without paying its mana cost if that spell's...
At the beginning of your end step, create a 1/1 red Officer creature token for each dilemma you've faced this turn. {2}{W}{U}{B}{R}{G}, {T}: Exile the top five cards of your...
'{T}: Add one mana of any color in your commander's color identity.
'{T}: Add one mana of any color in your commander's color identity.
'This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {W}.
'{T}: Add one mana of any color in your commander's color identity.
'This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {W}.
'{T}: Add one mana of any color in your commander's color identity.