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'Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
'Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
'Ward—{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens....
'{3}{B}, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.
'Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
'Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
'Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs {1} less to cast for each creature in your party.
Vigilance
'Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
'Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
'Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs {1} less to cast for each creature in your party.
Vigilance
'This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Haste
'Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)