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'Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
'Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
'{1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on this artifact. Then if it has three or more ritual...
'Flying
{3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
'Kicker {2} When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1. [+1]: Scry 2....
'{1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on this artifact. Then if it has three or more ritual...
'Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
'Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
'Kicker {2} When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1. [+1]: Scry 2....
'Imprint — When this creature enters, you may exile target card from a graveyard. This creature has protection from each of the exiled card's card types. (Artifact, battle, creature, enchantment,...
'Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks,...
'Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.