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Chaos - Spell [Reaction] (Play any time, even before spells and abilities resolve.) Counter a spell. Return it to its owner's hand instead of putting it in their trash. [Predict]....
Mind - Unit
When I move, draw 1, then discard 1. Then, do the following based on the discarded card's type:
Mind - Unit When you play me, look at the top 4 cards of your Main Deck. You may reveal a spell with Energy cost {4} or more from among...
Calm - Unit
[Tank] (I must be assigned combat damage first.)
Your units here with less Might than me can't be chosen by enemy spells and abilities.
Chaos - Unit As you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. I can't be...
Body - Unit
[Deflect]
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP.
Fury - Unit [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.) When you play me, give your other units here [Assault] this turn....
Fury - Unit
[Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 3][>] I have +1 {M} and enter ready. (While you have 3+ XP, get the effect.)
Chaos - Unit [Deflect] (Opponents must pay {RR} to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [Stun] it. They...
Fury - Legend
When you play a unit, give a unit +1 {M} this turn.
Calm - Legend
[Level 6][>] Your units have +1 {M}.
[Level 11][>] Your units enter ready.
Calm - Unit [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.) Enemy units here with less Might than me don't deal combat damage....