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'{1}, {T}: Add {G}{U}.
'Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {1}{U}, {T}: Move a +1/+1...
'This land enters tapped.
{T}: Add {U} or {B}.
'{1}, {T}: Add {G}{U}.
'{T}: Add {G} or {U}.
{G}{U}, {T}, Sacrifice this artifact: Draw a card.
'Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
'{1}, {T}: Add {G}{U}.
'This land enters tapped.
{T}: Add {U} or {B}.
'This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {G}{U}.
'Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
'This land enters tapped.
{T}: Add {U} or {B}.
'This land enters tapped.
{T}: Add {R} or {G}.