Sort by:
'Attacking creatures you control get +1/+0.
'Haste
When this creature dies, put a +1/+1 counter on target creature you control.
'Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in...
'Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
'When this creature dies, amass Goblins 4. (Put four +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black...
'Bloodrush — {R}, Discard this card: Target attacking creature gets +2/+1 until end of turn.
'Whenever this creature becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
'Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other...
Trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)...
'Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
'Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
'When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with...