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'Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.
Mind - Unit [Empower] {Not Found}. This ability costs {1} less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.) [Empowered] I have [Deflect]...
Fury - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
{2}{FR}: Double my Might this turn.
Calm - Gear When you play this, buff a friendly unit. (If it doesn't have a buff, it gets a +1 {M} buff.) Friendly buffed units have [Deflect] if they...
Pokémon - Basic HP: 130 Strong Bash 70: Metal, Metal, Colorless | During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is...
Body - Unit
[Hunt 2]
[Level 6][>] I have [Deflect] and [Ganking].
Calm - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
When you choose or ready me, give me +1 {M} this turn.
'Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.
Order - Unit {E}: Play two {1} {M} Bird unit tokens with [Deflect]. Use this ability only while I'm at a battlefield. (Opponents must pay {RR} to choose a [Deflect]...
Mind - Unit
I cost {1} less for each gear you control.
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
Calm - Unit [Hunt 2] (When I conquer or hold, gain 2 XP.) [Level 3][>] I have +1 {M} and [Deflect]. (While you have 3+ XP, get the effect. Opponents...
'(As this Saga enters and after your draw step, add a lore counter.) I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a...