Sort by:
'Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.
'Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Character - Storyborn, Super, Hero
Ink: Ruby
Cost: 1
Strength: 1
Willpower: 1
Lore: 1
Keyword - Evasive: (Only characters with Evasive can challenge this character.)
Character - Storyborn, Super, Hero
Ink: Ruby
Cost: 5
Strength: 6
Willpower: 5
Lore: 1
Keyword - Rush: (This character can challenge the turn they're played.)
'Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. [+2]: Add two mana in...
'Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
'Enchant creature
Enchanted creature gets +1/+3 and has flying.
'Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card...
'Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
'Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature has flying.
{W}: Put this Aura on top of its owner's library.
'Return target multicolored card from your graveyard to your hand.
'[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]:...