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'{T}: Add {R}.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
'As this Equipment becomes attached to a creature, choose a creature card name and a creature type. Equipped creature has ward {1}, it can't be blocked, and its name and...
'Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
'If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
'All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or...
'At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
'Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
'Deathtouch
Whenever this creature deals combat damage to a player, they get four rad counters.
Whenever a player mills a nonland card, you gain 1 life.
'When this artifact enters, exile the top two cards of your library face down. {1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices...
4 decks per case The entire FINAL FANTASY saga is here! Your players will step into the worlds of the beloved FINAL FANTASY RPG series' sixteen mainline games with a...
'{T}: Add {C}.
{T}: Add {U} or {R}. This artifact deals 1 damage to you.