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'Creatures you control get +1/+1.
At the beginning of your end step, draw a card.
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality...
'Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return this card from your graveyard to your hand.
'At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto...
'Flying Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")...
'As an additional cost to cast this spell, sacrifice X lands.
Create two X/X red Elemental creature tokens.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose one at random — • Combine Powers! — Put...
'Creatures you control get +1/+1.
At the beginning of your end step, draw a card.
'Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass...
'Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.