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Body - Unit [Deflect] (Opponents must pay {RR} to choose me with a spell or ability.) When I move to a battlefield, give a friendly unit my keywords and +{M}...
12 cards per pack, 24 packs per box, 6 boxes per case Welcome to Underland, a world where magic and Welcome to Underland, a world where magic and madness entwine...
Fury - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
{2}{FR}: Double my Might this turn.
'(As this Saga enters and after your draw step, add a lore counter.) I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a...
'Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.
Calm - Gear When you play this, buff a friendly unit. (If it doesn't have a buff, it gets a +1 {M} buff.) Friendly buffed units have [Deflect] if they...
Fury - Unit [Deflect 2] (Opponents must pay {RR}{RR} to choose me with a spell or ability.) When I attack, deal 5 damage split among any number of enemy units...
Mind - Gear At the start of your Beginning Phase, if you have exactly 4 cards in hand and exactly 4 units at battlefields, you win the game. Discard 1,...
Order - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
[Tank] (I must be assigned combat damage first.)
I don't deal combat damage.
Order - Unit {E}: Play two {1} {M} Bird unit tokens with [Deflect]. Use this ability only while I'm at a battlefield. (Opponents must pay {RR} to choose a [Deflect]...
Calm - Unit [Hunt 2] (When I conquer or hold, gain 2 XP.) [Level 3][>] I have +1 {M} and [Deflect]. (While you have 3+ XP, get the effect. Opponents...
Calm - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
When you choose or ready me, give me +1 {M} this turn.