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'Flying, haste
{1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
'Flying, haste
{1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
'Flying, haste
Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
'Flash
Flying
When this creature enters, it deals 5 damage divided as you choose among any number of targets.
'Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, it deals 1 damage to each creature with flying your...
'Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
'Flying
Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
'Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{R}: This creature deals 1 damage to any target.
'Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) This creature has flying and trample if it...
'Flying, trample, haste
{R}: This creature gets +1/+0 until end of turn.
{B}{G}: Regenerate this creature.
Flying When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a...
'Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that...