Sort by:
Fury - Unit
Units can't move to base.
Fury - Legend
Your Equipment each give [Assault]. (+1 {M} while equipped unit is an attacker.)
Fury - Unit
I enter ready if you have a card with my name in your trash.
Fury - Unit
When I conquer, give a friendly unit +8 {M} this turn.
Fury - Spell
Do this 6 times:
Deal 2 to a unit. (You can choose different units.)
Fury - Legend
[Empower] {3}{RR}
[Action] {E}: If it's your turn, move a friendly unit in a showdown to base and if I'm [Empowered], ready it.
Fury - Legend
{E}: [Reaction] — [Add] {RR}. Use only to play spells. (Abilities that add resources can't be reacted to.)
Fury - Unit [Accelerate] (You may pay {1}{FR} as an additional cost to have me enter ready.) [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to...
Fury - Legend
When you play a [Mighty] unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ {M}.)
Fury - Unit
[Empower] — Discard 1 (Pay the cost: Empower me. Use only if not Empowered.)
[Empowered] I have +1 {M}.
Fury - Unit
[Accelerate] (You may pay {1}{FR} as an additional cost to have me enter ready.)
When I conquer, draw 1.
Fury - Unit
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for {RR} less, even if it's already attached.)