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Fury - Legend
When you win a combat, draw 1. (You win if only your units remain after combat.)
Fury - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
Fury - Unit
As you play me, you may discard 1 as an additional cost. If you do, reduce my cost by {2}.
Fury - Gear
[Equip] {3}{RR}. This ability's Energy cost is reduced by the Might of the unit you choose. (Pay the cost: Attach this to a unit you control.)
Fury - Unit
[Hidden] (Hide now for {RR} to react with later for {0}.)
When you play me to a battlefield, deal 2 to an enemy unit here.
Fury - Legend
At start of your Beginning Phase, draw 1 if you have one or fewer cards in your hand.
As a young man during World War II, James “Bucky” Barnes served as the loyal sidekick to Captain America. When an explosion took Bucky’s arm and left him on the...
The end of the world has come. After defeating the likes of Magneto, Mister Sinister, and Stryfe, the X-Men and X-Force have returned home expecting some well-deserved rest. Instead, what...
Fury - Gear
[Equip] {1}{FR} ({1}{FR}: Attach this to a unit you control.)
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield.
Fury - Spell
[Repeat] {2} (You may pay the additional cost to repeat this spell's effect.)
Ready a unit.
Fury - Unit
[Accelerate]
Your conquer effects for conquering here trigger an additional time.
When I conquer, [Buff] a friendly unit.