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'{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play...
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
'Hideaway 5 (When this artifact enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)...
'Creatures entering don't cause abilities to trigger.
'Creatures entering don't cause abilities to trigger.
'Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control....
Pokémon - Basic HP: 130 Dragon Claw 60: Colorless, Colorless, Colorless Blizzard 90: Water, Psychic, Colorless, Colorless | Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply...
'{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
'Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control....