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'Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets...
'{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
'{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
'{T}: Add one mana of any color in your commander's color identity.
'{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
From clones designed to lead to Jedi looking to return peace to the galaxy, Galactic Republic Commanders have diverse backgrounds, but they’re all adept tacticians. Even as the Separatist Alliance...
'Whenever a creature you control enters, it deals damage equal to its power to any target.
'Whenever a creature you control enters, it deals damage equal to its power to any target.
'Vigilance, trample
{2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
'Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
'Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
'Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with...