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'When this creature enters, you may destroy target enchantment.
'{1}{W}{W}: Target creature gets +1/+1 until end of turn.
'All Walls able to block this creature do so.
Prevent all combat damage that would be dealt to this creature by Walls.
'Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Target opponent reveals...
'If you would scry a number of cards, scry that many cards plus one instead. {3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus,...
'When this creature enters, you may destroy target enchantment.
'{1}, Sacrifice a permanent: You gain 1 life.
'Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature...
'When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
'Other Clerics you control get +1/+1.
{3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
'Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Lifelink Menace (This creature can't be blocked except by two or more creatures.) When this creature enters,...
'Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature...