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'When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get {E}{E} (two energy counters). At the beginning of your first main...
'Choose one —
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
'Choose one —
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
'Return How to Keep an Izzet Mage Busy to its owner's hand.
'Return How to Keep an Izzet Mage Busy to its owner's hand.
'Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a source you control would deal noncombat damage to an opponent or a permanent...
'When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get {E}{E} (two energy counters). At the beginning of your first main...
'As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
Flash
This spell costs {1} less to cast for each attacking creature.
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.