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Battle your friends with powerful creatures and spectacular spells in Commander, Magic's most popular multiplayer format. Reimagine a new Multiverse with Jace at the helm and a deck full of alternate-reality...
'{T}: Add {R} or {G}.
{R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice this artifact: Draw two cards.
'Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
'({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end...
'Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
'{T}: Add {R} or {G}.
{R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
'This land enters tapped.
{T}: Add {R} or {G}.
'Creatures you control have trample.
{1}{R}{G}: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn.
'{T}: Add {R} or {G}.
{R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
'{T}: Add {R} or {G}.
{R}{G}, {T}, Sacrifice this artifact: Draw a card.
'({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end...