Sort by:
'Creatures you control get +2/+2 until end of turn.
Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)
'Permanents you control gain hexproof and indestructible until end of turn.
7 cards per pack, 16 packs per box VGE-DZ-BT09 Super Brave Detonation Super Brave Detonation ignites with units from across the entire Vanguard universe! Look forward to cards from the...
'Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
'Permanents you control gain hexproof and indestructible until end of turn.
'Permanents you control gain hexproof and indestructible until end of turn.
'Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
'Lifelink When this creature enters, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on this creature....
'Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also...
'Heroic — Whenever you cast a spell that targets Anthousa, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
'Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) One or two target creatures...
'Permanents you control gain hexproof and indestructible until end of turn.