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From $0.25
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}.
From $0.25
'Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
From $135.50
'Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
From $0.75
'Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness. Rebound (If you cast this spell from your hand, exile it as it resolves....
From $4.75
'At the beginning of your upkeep, you gain 2 life for each Shrine you control.
From $0.75
'You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
From $3.25
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
From $1.25
Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more...
$119.89
A cooperative fantasy dungeon crawler where you will be the protagonist of a tactical adventure, brimming with fantasy, where narrative plays a special role. 2 to 4 players 60-90 minutes...
From $1.00
'You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.
You gain X life.
From $0.25
'Constellation — Whenever this creature or another enchantment you control enters, you gain 1 life.
{W}{B}, Pay 1 life: Each opponent loses 1 life.