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'If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are...
'When this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
'If this card is in your opening hand, you may begin the game with it on the battlefield. You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells...
'If this card is in your opening hand, you may begin the game with it on the battlefield. You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells...
'Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When this enchantment enters, exile target nonland permanent an opponent controls...
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
'Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much...
'If this card is in your opening hand, you may begin the game with it on the battlefield. You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells...
'If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target...
'Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much...
'If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay {1}. If you do,...
'If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are...