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$15.00 – $39.75
'Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When...
$0.75 – $1.25
'Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
$2.00 – $2.50
'Sacrifice a creature: This enchantment deals 1 damage to any target.
$0.25
'When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
$0.75 – $1.25
'Instant and sorcery spells you cast cost {1} less to cast.
$0.25
'When this Equipment enters, amass Goblins 1, then attach this Equipment to the amassed Army. (To amass Goblins 1, put a +1/+1 counter on an Army you control. It's also...
$0.25 – $0.50
'Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: This creature deals 1 damage to target creature it's blocking.
$1.75 – $2.25
'{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
$1.25 – $6.75
'Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then...
$1.75 – $2.50
'This creature can't attack unless you control more creatures than defending player.
This creature can't block unless you control more creatures than attacking player.
$5.25 – $8.25
'When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.