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'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
'Whenever you draw a card, put a loyalty counter on Teferi. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a...
'If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
'When this enchantment enters, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library...
'When this enchantment enters, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library...
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
'{1}{U}, {T}: Draw a card, then discard a card.
'At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
'Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: This creature phases out. (While it's phased out, it's treated as...
'{1}{U}, {T}: Draw a card, then discard a card.
'{1}{U}, {T}: Draw a card, then discard a card.
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...