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'{T}: Untap target land.
'(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, put...
'Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
'Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
'{G}: This creature gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: This creature...
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
'({G/W} can be paid with either {G} or {W}.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token...
'Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
'Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
'Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)