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'{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play...
'When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
'(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When this Siege enters,...
'Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile...
'Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from...
'{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play...
'All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
'Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.
'Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
'As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
'Whenever an opponent casts a spell, that player mills two cards.
'Put target spell or nonland permanent into its owner's library second from the top.