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'At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
'Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
'Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
'At the beginning of each player's first main phase, that player adds {G}{G}.
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose a creature card name, then goad all creatures with...
'{4}{W}, {T}, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices...
'Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell...
'Flying
'[+1]: Tap target permanent. It doesn't untap during its controller's next untap step. [−2]: Draw a card for each tapped creature target player controls. [−8]: You get an emblem with...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose one at random — • Combine Powers! — Put...
'At the beginning of each player's draw step, that player draws an additional card.
'Nonbasic lands are Mountains.