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Energy - Special Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2...
'Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a...
Pokémon - Basic HP: 80 Cry for Help: Colorless | Search your deck for a Fire Pokémon (excluding Pokémon-ex), show it to your opponent, and put it into your hand....
Pokémon - Basic HP: 70 Poké-Power - Ripples: Once during your turn (before your attack), you may remove 1 damage counter from 1 of your Pokémon (excluding Mantine). This power...
Pokémon - Basic HP: 50 Poké-Power - Baby Evolution: Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu)...
'Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a...
Trainer - Item Flip a coin. If heads, choose 1 of your Pokémon (excluding Pokémon-ex), and remove all Special Conditions and 6 damage counters from that Pokémon (all if there...
Trainer - Supporter You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this...
Pokémon - Basic HP: 70 Poké-Power - Ripples: Once during your turn (before your attack), you may remove 1 damage counter from 1 of your Pokémon (excluding Mantine). This power...
Pokémon - Stage 1 HP: 70 Energy Powder: Grass | Search your deck for up to 2 basic Energy cards and attach them to any of your Pokémon (excluding Pokémon-ex)...
'Activated abilities cost {2} more to activate unless they're mana abilities.
Pokémon - Basic, EX, Team Plasma HP: 170 Pokémon-EX rule: When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards. Ability - Power Connect: Your Team Plasma...