Sort by:
Character - Dreamborn, Hero, Pirate, Captain Ink: Emerald Cost: 4 Strength: 3 Willpower: 3 Lore: 2 Distant Shores: Whenever one of your Pirate characters quests while at a location, draw...
-Ideal for beginner through experienced modelers, painters, and hobbyists. -HIGHLY DETAILED ART: Miniatures may come in multiple pieces, may need to be assembled, may require some minor straightening, and are unpainted....
This is a fully standalone game that can be combined with other STAR TREK™: CAPTAIN’S CHAIR products for even more exciting combinations! In STAR TREK™: CAPTAIN’S CHAIR, you will go head-to-head with an opponent,...
'First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped...
Character - Dreamborn, Villain, Pirate, Captain
Ink: Steel
Cost: 1
Strength: 1
Willpower: 2
Lore: 1
Keyword - Challenger +2: (While challenging, this character gets +2 {Strength}.)
Character - Storyborn, Ally, Alien, Captain Ink: Steel Cost: 4 Strength: 1 Willpower: 4 Lore: 2 Driveling Galoots: This character can't be challenged by Pirate characters. Everything Shipshape: While being...
Character - Supernovas, Kid Pirates Color: Purple Cost: 7 Power: 8000 Attribute: Special [On Play] Add up to 1 DON!! card from your DON!! deck and set it as active....
Character - Dreamborn, Villain, Pirate, Captain Ink: Ruby Cost: 5 Strength: 5 Willpower: 4 Lore: 1 Nemesis: During your turn, whenever this character banishes another character in a challenge, ready...
'Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose...
Character - Dreamborn, Villain, Pirate, Captain
Ink: Steel
Cost: 1
Strength: 1
Willpower: 2
Lore: 1
Keyword - Challenger +2: (While challenging, this character gets +2 {Strength}.)
'First strike
{5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
'Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose...