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'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you...
'Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
The Weaver Courts are our unique take on the archetype of the elusive, ranged skirmisher. Unlike traditional ranged units, members of this faction don’t rely solely on firepower to claim...
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater....
Designed in response to the growing threat of Soviet heavy tanks like the IS-3, the Conqueror was designed around the idea of providing long range fire support to more mobile...
Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater....
The Yoroni are the returned spirits of the legions of the War of Hosts, primordial shards of Creation and Destruction that fought for supremacy under the Four Horsemen, near the...
This character pack brings four new characters to Marvel: Crisis Protocol. Finally making his grand entrance into the game, the iconic Marvel villain Kang the Conqueror arrives from the 31st century....
'(As this Saga enters and after your draw step, add a lore counter.) I — Gain control of target creature until end of turn. Untap it. It gains haste until...
Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
'Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)