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'Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than...
'Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) Whenever this...
Product Number: 60341Product Piece Count: 117For Ages: 5+Group Description: CityProduct Description: Kids who like to compete will love this LEGO® City The Knockdown Stunt Challenge (60341) toy playset with glow-in-the-dark...
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield. Warp {1}{W} (You may cast this card from your hand for its warp...
'Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
Product Number: 60322Product Piece Count: 46For Ages: 4+Group Description: City Great VehiclesProduct Description: Head for the race circuit for turbo-speed action with the supercool Race Car. Grab your racing helmet,...
Product Number: 41740 Product Piece Count: 209 For Ages: 6+ Group Description: Friends Product Description: Kids aged 6+ can create their own fun stories with this LEGO® Friends Aliya's Room (41740)...
What’s in the Box? Morayne, the Blade of Twilight (warcaster) Mage Hunter Assassins (3-model unit) Mage Hunter Rangers (3-model unit) Mage Hunter Sniper Team (weapon crew solo) Vaelyss, the Hand...
Product Number: 71831 Product Piece Count: 158 For Ages: 4+ Group Description: Ninjago® Product Description: Delight ninja toy-loving kids with the LEGO® NINJAGO® Ninja Spinjitzu Temple (71831). This dragon toy...
Menace Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent. Chaos — Whenever Vincent deals combat damage to an opponent,...
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) Whenever you cast a historic spell, put a +1/+1 counter...
'When this creature enters, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever this creature attacks,...