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'Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one...
'If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered...
'Counter target spell.
'{R}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature...
'Enchant creature
Enchanted creature can't attack.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
'Attach target Aura you control to target creature.
Draw a card.
'Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Return enchanted creature to its owner's hand.
'Whenever a creature you control enters, you may destroy target artifact or enchantment.
'Enchant creature
Whenever enchanted creature deals damage to you, this Aura deals that much damage to that creature's controller.
'Put target enchantment on top of its owner's library.
Cycling {2} ({2}, Discard this card: Draw a card.)
'Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.
'Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice this enchantment: Destroy target artifact or enchantment.