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'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your...
'Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
'Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)